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	<title>The Last Engine &#187; google maps</title>
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	<description>Making Voice 2.0 Work</description>
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		<title>Google Maps Error: is null or not an object</title>
		<link>http://www.lastengine.com/93/google-maps-error-is-null-or-not-an-object-j-is-null-or-not-an-object-oa-is-null-or-not-an-object/</link>
		<comments>http://www.lastengine.com/93/google-maps-error-is-null-or-not-an-object-j-is-null-or-not-an-object-oa-is-null-or-not-an-object/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 18:31:27 +0000</pubDate>
		<dc:creator>Vijesh</dc:creator>
				<category><![CDATA[Developers]]></category>
		<category><![CDATA[google maps]]></category>
		<category><![CDATA[overlay]]></category>

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		<description><![CDATA[If you get one of the following in IE or Firefox:

 a is null or not an object
 oa is null or not an object
 &#8216;J&#8217; is null or not an object


The error is exactly what it says &#8211; you are probably adding or removing a null overlay.
The Fix for this is to do an [...]]]></description>
			<content:encoded><![CDATA[<p>If you get one of the following in IE or Firefox:</p>
<ul>
<li> a is null or not an object</li>
<li> oa is null or not an object</li>
<li> &#8216;J&#8217; is null or not an object</li>
</ul>
<p>
The error is exactly what it says &#8211; you are probably adding or removing a null overlay.</p>
<p>The Fix for this is to do an if statement to check if your overlay is null before you try to add or remove it =
</p>
<pre class="brush:js">
if ( myOverlay != null )
	map.removeOverlay(myOverlay);
</pre>
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